Tuesday, November 1, 2011

FInal Final Final Final Animation

Woo, after weeks of working on it, my character animation is finally finished. The biggest thing I learned through this entire process over anything, was the lesson I keep learning over and over is that I need to get better at time management. I've slowly gotten better over the years about it, but I spent many nights up late working in the Mac Labs. I would've liked to get more sleep, but animation came first. I also kept putting off working on an animation for my other class to work on this one, and now its coming back to bite me in the ass.
As far as technical prowesses goes, I have a much much better handle on how after effects. I also more than anything know the limits in After Effects in what I can do, as its not a straight animation program. And It takes a certain kind of masochist to do character based animations in it, by choice. I do like how readily able it incorporates with all the other adobe programs, but even then some things are a bit weird like shortcuts and renaming layers.
Overall I'm happy with what I've created, and have actually grown quite fond of my character. Who still doesn't have a name, but anywho. I'm proud of what I accomplished as I'm still new to animation in general, but I dont think it shows in my work.

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